The first thing they teach you in Amaravati is that the Asuras were monsters.
They teach it before your letters, before your numbers, before the names of the rivers and the shapes of the constellations. Before you can hold a sword or string a bow or speak the words of a single mantra, they teach you this: the Asuras were the darkness, and the Devas were the light, and the great war between them was the war between creation and destruction, between dharma and adharma, between everything that is good and everything that is not.
They teach you that the Devas won because they were righteous.
They teach you that the Asuras lost because they deserved to.
They teach you this with such conviction, such certainty, such absolute institutional confidence, that by the time you are old enough to question anything, the answer has already calcified inside your bones. The Asuras were evil. The Devas were divine. The war was just. The victors were right.
I believed it. For twenty-two years, I believed every word.
My name is Vrik. I am — or was — a soldier in the Deva armies, third cohort, Indra's Own, the regiment that guards the eastern approach to Amaravati, the shining city, the capital of the Three Realms, the seat of Lord Indra's eternal throne. I was born in the lower quarters, son of a blacksmith who made weapons for the Deva war machine and a mother who washed the floors of the Hall of Remembrance, where the history of the Three Realms is inscribed on walls of white marble in letters of gold.
My mother cleaned those walls every day for thirty years. She knew the history by heart — not because she'd read it, but because she'd scrubbed it. She could recite the lineage of the Deva kings backwards. She knew the dates of every battle, the names of every commander, the casualty counts rounded to the nearest hundred. She knew the official version of everything.
She didn't know the truth. Neither did I.
Until the night I found the library beneath the mountain, and the truth found me.
---
Let me tell you about Amaravati, because you've heard the songs but you haven't seen the city, and the difference between the two is the difference between a painting of fire and the thing itself.
Amaravati sits on a plateau in the Meru Range — the spine of the world, the mountains that divide the known realms from the unknown ones. The city is built in concentric rings, each one higher than the last, so that from the plains below, it looks like a white crown on a green head. The outermost ring is the market district — traders, artisans, soldiers, the working population of a capital that feeds three realms. The middle rings are administrative — the ministries, the academies, the temples. And at the centre, on the highest point, is the Vajra Throne — Indra's palace, carved from a single mountain of white quartz, glowing in the sun like a second sun, visible from fifty leagues in every direction.
It is, objectively, magnificent. It is also, I now understand, a monument to the most successful lie in the history of the Three Realms.
But I didn't know that on the night everything changed. On that night, I was a loyal soldier on perimeter duty, walking the eastern wall during the third watch, thinking about nothing more consequential than whether the mess hall would have mutton for breakfast or just the usual rice and dal that tasted like the cook had achieved nirvana and stopped caring about mortal seasoning.
The eastern wall overlooks the Ashva Plains — flat grassland that stretches to the horizon, broken only by the occasional river and the distant shimmer of the Naraka Wastes, the dead zone where the Asura civilisation once stood. We don't patrol toward the Wastes. There's nothing there — or so the official maps say. The Wastes are marked with a single word: "Uninhabitable." The implication is clear. The Asuras lived there, the Asuras are gone, and the land itself died with them.
On this particular night, I saw a light in the Wastes.